Tomb exit

Zol, the 10th of Aryth

The adventurers enter the twin doors into the mountainside and travel along the stone passageway for hours. They come to a chamber with a large hole in the floor, archways to two secondary rooms, and the passage continuing on. Pol discovers a rope hanging down into the floor and promptly cuts it. Kreshton casts light on a borrowed copper piece and drops it into the hole, lighting up a room below and the cut rope laying on the floor. One of the two side passageways holds the tomb of mummified drow, and the other mummified apes. Dadak recalls Cheiton’s warning of demon worshiping apes but Pol councils they should continue on. A while later, the passageway ends in steps going up. After several hours of climbing the steps, Dadak detects fresh air ahead and the exit into a jungle. As soon as the tired group exits the tomb, a loud voice proclaims them as graverobbers. A flying spellcaster and an undead Troll accost the group. The entangled Troll is dealt with swiftly, with only Dadak’s leopard companion suffering any wounds. The flying spellcaster channels negative energy several times before he is dealt with as well.

The group camps for the night.

Tomb exit

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